Some silly Korra video I posted a year ago is going around again and it’s getting reblogged by people with Ava’s Demon icons/URLs omg
It’s a small internet after all
or maybe your just that cool O.OSource: quillery
THE WORST PART ABOUT CONSTRUCTING YOUR OWN FICTIONAL UNIVERSE IS
It comes with time ember, one must be patient and let the names come to them.
I find that names are generally easier to come by if you think of a characteristic feeling for the language you are using. Does the culture you are building at the moment have roots in an existing culture? How does the language sound? What are their naming conventions? If not, how do you think the language of this culture should sound based on the attitudes and experiences of the people? Is life harsh and competition for power and resources strong? Consider using names and creating words with a lot of guttural sounds and/or hard syllables. Maybe your culture has a strong focus on the arts and etiquette: your language may be composed primarily of soft consonants and vowels. Think of letter combinations you see a lot or whether your culture’s language changes word endings for gender or tense. Let your language and naming scheme say something about your people.
If you’re not creating a language to name things in and are looking to name cities or landmarks, think of a few ways your culture can be described: are they deeply religious? Zealously patriotic? Expansionist? Superstitious? Laid back and pastoral? Are they looking to invite tourism? Proud of a specific export or natural resource? Reverent or fearful of prominent local animals? Any of these things can influence at least part of your naming conventions: you could probably guess a few things about a culture that would name their landmarks with things like Heaven’s Gate, the Bay of Souls, Gold City, Woolshire, Iron Keep, Arrow Downs, Brightendale, Cedarbrook, or the Fields of Purgatory. Also consider your setting; you wouldn’t use “green” or “wet” sounding names in a desert, or “hot” sounding names in the far North, and as mentioned below, the local flora and fauna are often represented in place names.
The same goes for names for people: while most people won’t have literal first names, language-building will help give you an idea of how name should sound. Here’s a great resource for that (although I do warn about some pop-up ads): http://www.20000-names.com/index.htm
If you’ve REALLY done a lot of world-building and you have an idea of what ancient (or not-so-ancient) cultures may have lived in that area before the current inhabitants, consider how they may have named things as well; some of the names may have stuck.
Ah I didn’t consider some of these things, now i have to do more thinking gah! Decide if i even want to go that in depth with it… maybe just stuff to pad wiki pages?Source: dorothy-cotton
Parents have two moods:
“You’re a teenager you’re practically an adult you should be doing all this stuff on your own.”
“You’re just a teenager! You’re still a child and are basically not allowed to do anything you want to.”
“You’re just a teenager you don’t know what you’re talking about” But “You’re a teenager you should know all this by now.”
(via kellnox)Source: thedoctorpottergames
I hope tumblr historians catalogue this month as the time of poke-fusions and the yahoo calamity.